
Ngokuthuthuka kwezobuchwepheshe kanye nokuziphendukela kwemvelo kwezemfundo okufanele kusho ukuthi lokhu, indlela izingane zethu ezifunda ngayo manje ayifani nakude njengoba zasifundisa. Manje amanani afundwa ngendlela ehlukile futhi, vele, asetshenziswa kwezobuchwepheshe, ngakho-ke, ekuhleleni. Namuhla sifuna ukukuchazela ukuthi kungani kufanele izingane zakho funda ukuhlela nokuthi bangakwenza kanjani ngendlela elula nejabulisayo ngokusebenzisa imidlalo.
Izingane vs ukuhlela, kungani kufanele zikufunde?
Impela uma ukhuluma ngokuthi ingane kufanele ifunde kanjani ukuhlela, umzali ongaphezu koyedwa usevele ecabanga ingane yakhe ikhodi yokuthayipha enamathiselwe esikrinini njengokungathi inguqulo encane kaMnu Robot egenca i-Pentagon futhi efunwa yi-Interpol. Futhi iqiniso liwukuthi cha, sisho okuthile okususwe ngokuphelele kulo mbono.
Uma sikhuluma ngohlelo lokufunda lwentsha, kumayelana nokusebenzisa izisekelo zalezi zinhlelo ukuze ifunde ukuxazulula izinkinga kangcono, ngokushesha nangokuzibophezela okukhulu. Yilokhu okwaziwa ngokuthi yi- ukucabanga ngekhompyutha, okungeyona into engaphezu kwendlela noma indlela yokuxazulula izinkinga ehlanganisa ukuxuba ubuchwepheshe nemibono yabantu. Ngale ndlela, uma abancane bethu befunda ukuthuthukisa lolu hlobo lokucabanga, bazokwazi ukuxazulula izinkinga zezinhlobo ezahlukene futhi ezibandakanya izinhlobo ezahlukene zokucabanga ezifana nalezi: okunengqondo, okungaqondakali, okugxekayo, izibalo, njll.
Yebo, lapho isikhathi sifika, bazokwazi ukuzinqumela ukuthi banesithakazelo yini ekuphenyeni izinhlelo ezengeziwe njengoba sebenomcabango osulungele ukufunda lolu hlobo lolwazi. Kodwa, okwamanje, ukwazi ukuxazulula kangcono izinkinga ezitholakala ekuthuthukisweni kwabo kungaphezu kokwanele.
Imidlalo engu-8 yokufunda izinhlelo zezingane
Konke lokhu kucabanga okuhlanganisiwe nokuthuthukiswa ezindaweni ezisekelwe ezinhlelweni kuzwakala kukuhle, kodwa sizozenza kanjani izingane zethu zikufunde? Hhayi-ke, kuzoba lula njengokudlala imidlalo ngomakhalekhukhwini, ithebhulethi noma isiphequluli ngokwaso. Ngezansi sikubalile Imidlalo engu-8 ethokozisayo nejabulisayo yayo yonke iminyaka okungenza ngayo encane yendlu ukunika amandla lokho kucabanga noma ukufunda ngekhompyutha.
Scratch
Eyokuqala, futhi mhlawumbe ethandwa kakhulu, i i-sratchjr. Kuyinto isicelo esingasetshenziswa ngesiphequluli noma iyiphi idivayisi yeselula mahhala. Nge-Scratch, izingane zethu zizosebenzisa uhlelo lwamabhulokhi ukuze zenze izithombe ezinyakazayo, imidlalo yevidiyo nokunye okuningi, zihlanganise lezi zigaba neziyalezo ezilula. Isibonelo, sizothola "amakhodi" anikezelwe ukunyakaza, imisindo nezinye izenzo eziningi ezizokuvumela ukuthi uthuthukise futhi "uhlele" le software elula ngaphandle kwezinkinga.
imidlalo ye-blocky
Enye inkundla ekhawulelwe kuphela ukusebenzisa iziphequluli yi imidlalo ye-blocky futhi, kunjalo, ukufinyelela kumahhala ngokuphelele. Lapha sithola isethi ehlukahlukene kakhulu yemidlalo lapho izingane zethu zizokwazi ukufunda kahle. Inhloso eyinhloko noma, kangcono, isisekelo semidlalo ukusebenzisa amabhulokhi ekhodi futhi uwabeke ngokulandelana okulungile kodwa, kunjalo, ajwayelane nendikimba yomdlalo ngamunye.
I-Daisy Dinosaur
Umdlalo olula kakhulu kodwa, ngesikhathi esifanayo, i-didactic kakhulu yabancane I-Daisy Dinosaur. Lo mdlalo umahhala futhi ungawulanda ku-iOS kuphela, okungukuthi, emikhiqizweni yakwa-Apple. Umdlalo lapho, ngomsebenzi ojwayelekile wokuhudula nokuwisa amabhlokhi, uzobafundisa ukuthi imiqondo yokulandelana, imicimbi, amaluphu asebenza kanjani kanye nendlela yokuwasebenzisa ukuxazulula izinkinga, kancane kancane, ezizoba nzima kakhulu.
ITynker
Ngakolunye uhlangothi, sinomdlalo weTynker, otholakala ku-iOS nanjengesiphequluli. Enye yezindlela ezibonakala kakhulu nezihlukile zezingane zethu, lapho zingadlala khona inombolo enkulu yemidlalo emincane enamaphazili, ukugqwayiza, njll.
ukukhanya jr
En ukukhanya jr izingane zizodlala indima yerobhothi elincane okuthi, zisebenzisa uchungechunge lwamabhulokhi akhanyisiwe anemibala ehlukene futhi zihudule futhi ziwise izithonjana (amabhulokhi asho izenzo ezihlukene zerobhothi njengokuzungezisa, ukukhanyisa, ukunyakaza nokugxuma) zizoba nazo. ukwenza lo nodoli ukhanyise amathayili alungile ukuze uqhubekele ezingeni elilandelayo. Igeyimu, isigaba nesigaba, ezosebenzisa izenzo ezintsha kanye nokuba yinkimbinkimbi okuthe xaxa ukuze kuthuthukiswe ukucabanga okudingekayo ukuze kuxazululwe izinkinga ngendlela ehlelekile. Lesi sihloko sizotholakala ku-Android ne-iPhone.
I-CodeMonkey
Enye inketho yemidlalo ebonakalayo kakhulu I-CodeMonkey, okungadlalwa ngabancane endlini ngesiphequluli. Lapha kuyodingeka baqondise inkawu endleleni egcwele izithiyo lapho kuyodingeka bafake khona uchungechunge lwemiyalo enembile kodwa engeyona inkimbinkimbi. Le migqa yekhodi kufanele isetshenziswe ngokuchofoza inkinobho yeziqondiso ezansi kwesikrini. Indlela elula yokuthi izingane zifunde imiqondo yokuhlela elula ngePython.
Ukuhamba kwe-Cato
Ezinganeni ezindadlana kancane ezifuna izinselelo eziyinkimbinkimbi, kukhona umdlalo we Ukuhamba kwe-Cato. Uhlobo lokuzidela oluyingcaca lapho bezofaka khona indima kaCato, umfana oya kwelinye izwe ngomnyango omlingo, indawo engalandeli imithetho efanayo naleyo ayeyazi.
Ngokusebenzisa ingqondo kanye, vele, ukuhlela amakhodi, kuzodingeka sithole ukunyakaza kwe-Cato ebhodini lemidlalo. Bazokwenza kanjani lokhu? Ukusebenzisa amakhadi anemibala namafulege, ukuthuthukisa amaketanga ezenzo azokhula kakhulu. Umdlalo ozotholakala kuphela kumadivayisi we-Apple njenge-iPhone noma i-iPad.
gudluza ufudu
Ekugcineni, kulolu hlu sinenketho elula yabancane. Lokhu kunesihloko gudluza ufudu futhi, njengoba negama layo libonisa, izohlanganisa ukuhambisa ufudu ngendlela efanele emazingeni ahlukene. Yiqiniso, lokhu kunyakaza kuzokwenziwa ngohlelo lwalesi silwane esincane ngokusebenzisa imiyalo elula evela kufoni noma kuthebhulethi.








